Sunday, January 02, 2011

2010 Summary

Looking back, 2010 was a big year. My life was dominated by three factors:
A bit of a departure from 2009 which was mostly focused on GPGPU, fluid simulations, physics engines, and computer graphics. I still have a backlog of content to write about from my GPGPU work in 2009, but its starting to be less relevant as the GPGPU world pushes ahead, but I'm aiming to post more in 2011 than I managed in 2010. Should be a good year!

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